The European city modelled after Tallin Some European experiences are exemplary, like the deployment of wireless networks in the Baltic States, as in Tallin for example, and of their use (creation of small virtual companies, services to the inhabitants...). But today, the central measure is to ensure to the suppliers and operators the development of new ranges of innovating services whose software devices are already existing. Therefore, is more than just a new geography of the existing hot spots, it is a completely different cartography that we have to take into account : that of the cities and territories in search of such services and that have already accompanied researchers and enterprises in experimenting in that domain. Whether it is about tourism, accompaniment of the inhabitants or new horizons of creation and leisure. As a matter of fact, it is the map of today's digital cities, whether or not they already have built or planned insfrasctructures. And it is clearly on the prospective dimension that we wish to put an emphasis on in our intervention. One of the best illustrations that could be used to show that is the use that the cities could make out of materials largely available in public spaces such as glass surfaces. These glass surfaces can be used to access the Internet or other various contents (virtual visits, topographic information...) thanks to the circulation of sound waves within them and simple sensors. The European wireless city will the one of the cognitive itinerance Obviously, the first workshop is the one of the cognitive itinerance. A specific study group of the European Network of Digital devoted itself quite a while on that question. It started with about thirty programs of "ciudades del conocimiento" implemented in Spain (programs that will also soon be implemented in Germany and Italy). Their implantation is based on the projections and modelling carried out by researchers in terms of the creation of a knowledge environment around the individual, environment to the person is connected through innumerable links which will precisely be able available to him thanks to the wireless networks. Hence, the wireless networks are the carriers - that will be their main message - of major changes of the relationship with an environment connoted by knowledge. Our whole environment will soon be the carrier of multiple information,
where we will evolve in a kind of ambient Internet. Nowadays, we are able
to create an encounter between the stratum of information that are by
definition a monument and the contemporary information flows. With the
technology, the individual can personalise his environment and experience
it in different ways and add new knowledge, be the author. Shortly, the
individual can search and give information. The accompaniment of the tourist constitutes a significant building site for the wireless city We particularly followed the use of the artificial intelligence in the PEACH project in Trent and the possible generalisation of devices assisting the patrimonial reading thanks to the coverage of wireless networks. The aim of the project is to create technologies that enable an active appraisal of the cultural heritage with the creation of a three dimensional textured film in order to enable an interactive manipulation and an immersion into the image. Today, new devices made possible for public spaces of cultural heritage are also available thanks to the work of the Hertz Institute in Berlin (Fraunhofer). The declension of these devices through Wi-Fi networks is today conceivable. Since the information is becoming more and more visual and auditory,
the 3D space of the autostereoscopic screens ca be defined as a space
where the machine and the user can interact. The Heinrich-Hertz-Institut
in Berlin develops such screens and spaces of interaction that allow the
user to communicate with the computer in a natural way: the virtual objects
of the mixed reality programs can be touched and apprehended in a tactile
way thanks to a hybrid screen that combines the new 3D screens with the
traditional 2D displays, hence giving birth to a new style of interactive
work without the carriage of special glasses. In this short sum up, only very few approaches were presented. You are
invited to read the French version to see some others, but even in the
French version, all the examples could not be presented. |